I’m just disappointed we can’t turn into our forms during the fight and remind him he’s not fucking with the natural. Is it too late to suggest a combat-related option for Balkanics with their Transmutation during the fight with Oswald? I remember on one mission you can turn and attack enemies with other Balkanics, and it was simply a Physique and Perception check, I believe? I know we fight Oswald alone, but you could merely make it more difficult to pull off. What a blast for vampire or World of Darkness fans. Been lurking and playing for a bit now, and this is my absolute favorite WiP. Man, beat me to the punch with a lot of that feedback. That means (at least) 21 possible random events. On the other hand, we don’t want to force players to play more scenes if they don’t want to (that is why, at the moment, you can move on to the Boltnei Avenue’s deduction as early as in the first night after the shootout).Īs a temporary fix, and to measure players’ feedback, there are now three weeks between Russell’s letter and Russell’s meeting (originally two). On the one hand, we want players to access as many random scenes as possible–because, just like you mentioned, many alternative pathways are only available through specific scenes. We have been discussing how to tackle this problem. Will we have the chance to turn our puppet into a vampire and be their bloodmaster soon? Or is that not part of the game. Not the kind of stuff that’d have a massive impact on the story, but it’d be nice to see even the little actions you do make some sort of difference. Maybe we could finally ask Mad Dave how in the hell did he clog up a urinal with blood. If you talk to Mayor Christie, she could thank you for funding money to the party or talk about her vacation with Georgia. Maybe if you funded that rock band, the Blazing Grave guy at the beginning of Chapter 3 could have a video of them sucking the blood of their fans while backstage. One thing that’d be nice to see is the requests that you fulfill affect the world around you. There’s also another error where I sent Juarez to investigate the Blazing Grave and never got a call back from him. The sky’s the limit when it comes to stuff like this. Maybe if you have a high Honest stat, Oswald would say “credit where credit is due, you’re not as sleazy as the rest of the stakebaits” or something like that before his fight, or if you won a really hard poker match (I think I remember one that needed Epic Perception) with high Impulsive, someone could say “never thought someone as reckless as you could be this good in a game of patience and skill.” Hell, you could even combine two stat checks for a reference-have an MC with high Ruthless and Honest be called “harsh but fair”, or someone with high Deceitful and Impulsive to be a “fucking psycho”. It’d be nice to see those kind of references from the other stats. Mainly because it only does so when the character has a high Ruthless stat. I gotta admit, the game’s references to the Regent’s personality is underwhelming. When I give the outlaws that shack they wanted for 2 Ankhs, the paragraph that talks about how they got into a shootout is shown over and over again-I think it even overrides the hub scene and prevents you from picking what to do in the current night. There’s an error with one of the requests. Would it be too much to ask if the free time you had in Chapter 1 before the meeting with Russel was extended a bit? Between Chapter 2’s free time lasting for about 5 days and Chapter 3 most likely jumping straight into the action with no free time, it could be easy to miss out on some great scenes like Morgan’s duel or encountering the Ratman. Damn, glad to see that this game is back and polished more than ever.
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